//Reveal image
function nowUseeMe(thisOne){
     theImage=thisOne
     reveal=setInterval("incFilter(theImage)",10)//increment time in milliseconds
}

//Return to original opacity.
//I originally faded the images back into opacity,
//but if you move the mouse over another image, 
//the fading back stops, so it must be done instantaneously
function nowUdont(thisOne){
     clearInterval(reveal)
     thisOne.filters.alpha.opacity=40
}

function incFilter(current){
     if (current.filters.alpha.opacity<100)
     current.filters.alpha.opacity+=5//amount to increment until 100%
else      clearInterval(reveal)
}


//Alpha - Sets a transparency level.   
//Blur - Creates the impression of moving at high speed.   
//Chroma - Makes a specific color transparent.   
//DropShadow - Creates an offset solid silhouette.   
//FlipH - Creates a horizontal mirror image.   
//FlipV - Creates a vertical mirror image.   
//Glow - Adds radiance around the outside edges of the object.   
//Grayscale - Drops color information from the image.   
//Invert - Reverses the hue, saturation, and brightness values.   
//Light - Projects a light source onto an object.   
//Mask - Creates a transparent mask from an object.   
//Shadow - Creates a solid silhouette of the object.   
//Wave - Creates a sine wave distortion along the x-axis.   
//XRay - Shows just the edges of the object.   
